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Batched Mesh Extension
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Getting Started
Introduction
API
Classes
BatchedMeshBVH
SquareDataTexture
Interfaces
BVHParams
Type Aliases
ChannelSize
CustomSortCallback
LODInfo
MultiDrawRenderItem
OnFrustumEnterCallback
TextureInfo
TypedArrayConstructor
UniformMap
UniformMapType
UniformSchema
UniformSchemaResult
UniformSchemaShader
UniformType
UniformValue
UniformValueObj
UpdateRowInfo
VertexIndexCount
VertexIndexLODCount
Functions
addGeometryLOD
applyMatrixAtToSphere
BVHCulling
checkInstanceIntersection
computeBVH
createRadixSort
extendBatchedMeshPrototype
frustumCulling
getBatchedMeshCount
getBatchedMeshLODCount
getLODIndex
getPositionAndMaxScaleOnAxisAt
getPositionAt
getSquareTextureInfo
getSquareTextureSize
getUniformAt
getUniformOffset
getUniformSchemaResult
getUniformSize
initUniformsPerInstance
linearCulling
onBeforeRender
patchBatchedMeshMaterial
raycast
setUniformAt
updateIndexArray
updateRenderList
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getUniformSize
getUniformSize
(
type
):
number
Defined in:
core/feature/Uniforms.ts:126
Parameters
Section titled “Parameters”
type
Section titled “type”
UniformType
Returns
Section titled “Returns”
number