UniformType
UniformType =
"float"|"vec2"|"vec3"|"vec4"|"mat3"|"mat4"
Defined in: core/SquareDataTexture.ts:22
Defines the possible types of uniforms that can be used in shaders.
UniformType =
"float"|"vec2"|"vec3"|"vec4"|"mat3"|"mat4"
Defined in: core/SquareDataTexture.ts:22
Defines the possible types of uniforms that can be used in shaders.