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InstancedMesh2Params

Defined in: core/InstancedMesh2.ts:20

Parameters for configuring an InstancedMesh2 instance.

Properties

allowsEuler?

optional allowsEuler: boolean

Defined in: core/InstancedMesh2.ts:37

Determines whether InstancedEntity can use the rotation property. If true quaternion and rotation will be synchronized, affecting performance.

Default

false

capacity?

optional capacity: number

Defined in: core/InstancedMesh2.ts:26

Determines the maximum number of instances that buffers can hold. The buffers will be expanded automatically if necessary.

Default

1000

createEntities?

optional createEntities: boolean

Defined in: core/InstancedMesh2.ts:31

Determines whether to create an array of InstancedEntity to easily manipulate instances at the cost of more memory.

Default

false

renderer?

optional renderer: WebGLRenderer

Defined in: core/InstancedMesh2.ts:43

WebGL renderer instance. If not provided, buffers will be initialized during the first render, resulting in no instances being rendered initially.

Default

null