InstancedMesh2Params
Defined in: core/InstancedMesh2.ts:20
Parameters for configuring an InstancedMesh2
instance.
Properties
allowsEuler?
optional
allowsEuler:boolean
Defined in: core/InstancedMesh2.ts:37
Determines whether InstancedEntity
can use the rotation
property.
If true
quaternion
and rotation
will be synchronized, affecting performance.
Default
false
capacity?
optional
capacity:number
Defined in: core/InstancedMesh2.ts:26
Determines the maximum number of instances that buffers can hold. The buffers will be expanded automatically if necessary.
Default
1000
createEntities?
optional
createEntities:boolean
Defined in: core/InstancedMesh2.ts:31
Determines whether to create an array of InstancedEntity
to easily manipulate instances at the cost of more memory.
Default
false
renderer?
optional
renderer:WebGLRenderer
Defined in: core/InstancedMesh2.ts:43
WebGL renderer instance. If not provided, buffers will be initialized during the first render, resulting in no instances being rendered initially.
Default
null