Know Issue
Limitations
- Works only with
WebGLRenderer. - A geometry cannot be shared between two
InstancedMesh2: if reused, it is cloned automatically (an instance index attribute is added to it). - Morph target data (
morphTexture) is a plainDataTextureand does not support partial updates. createEntitiesuses more memory: enable it only when instances need to be manipulated individually.
Open Issues
For the current list of bugs and known limitations, search the GitHub issues.