UniformType
UniformType:
"float"
|"vec2"
|"vec3"
|"vec4"
|"mat3"
|"mat4"
Defined in: core/utils/SquareDataTexture.ts:22
Defines the possible types of uniforms that can be used in shaders.
UniformType:
"float"
|"vec2"
|"vec3"
|"vec4"
|"mat3"
|"mat4"
Defined in: core/utils/SquareDataTexture.ts:22
Defines the possible types of uniforms that can be used in shaders.